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AI Insights · Timothy · April 2025

Top 5 Slime Games on Android in Colombia: Q1 2025

Explore the performance trends of the top slime games on Android in Colombia during Q1 2025, with insights into downloads, revenue, and active user metrics.

Top 5 Slime Games on Android in Colombia: Q1 2025

In the first quarter of 2025, the slime game genre on Android in Colombia showcased varied performance across the top five apps. These insights are based on data from Sensor Tower.

Bruno – My Talking Slime Pet saw its weekly downloads start strong at around 14K, but gradually decreased to approximately 3.7K by the end of March. Revenue was sporadic, peaking at $4 in the last week of December and again at $3 at the end of March. Active users hovered around 80K to 100K, showing slight fluctuations throughout the quarter.

My Talking Slimy Slime Pet Cat experienced a steady decline in both downloads and active users. Weekly downloads began at 7.8K, falling to about 2.1K by the quarter's end. Revenue followed a similar downward trend, starting at $1.1K and closing at $392, while active users ranged from 19K to 14K.

Super Big Slime: Black Hole 3D maintained a relatively stable download rate, with figures fluctuating between 1.2K and 2.3K. The app's revenue was minimal, with a few peaks reaching $9. Active users consistently stayed above 30K, peaking at 46.5K mid-quarter.

Super Slime Simulator: DIY Art reported a significant increase in downloads towards the end of March, jumping to 8.5K. Revenue was inconsistent, reaching a high of $18 in late December and mid-March. Active users showed a remarkable rise, culminating at 13.4K by the end of the quarter.

Lastly, Fluid Simulation saw its weekly downloads and active users decline significantly, with downloads dropping to zero by the end of March. Revenue, however, showed some resilience, peaking at $22 in early March.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025